System Documentation
Work in Progress
This section is being actively developed. Content will be added as features are documented.
Documentation for the Nimble FoundryVTT system - covering gameplay mechanics, configuration, and module development.
For Users & GMs
User-facing documentation (how to play, run games, and homebrew content with the system) lives in the Documentation section.
For Module Developers
- Available hooks and events
- Data models and document structures
- Extending the system with custom content
- Automation building blocks API
Engine Internals
- Dice Engine — how
DamageRolland the primary-die rules work, plus the extension points for new content - Rules System — how data-driven rules attached to items modify actors during data prep, and what's required to make a new rule type work in the Rules Builder UI