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System Documentation

Work in Progress

This section is being actively developed. Content will be added as features are documented.

Documentation for the Nimble FoundryVTT system - covering gameplay mechanics, configuration, and module development.

For Users & GMs

User-facing documentation (how to play, run games, and homebrew content with the system) lives in the Documentation section.

For Module Developers

  • Available hooks and events
  • Data models and document structures
  • Extending the system with custom content
  • Automation building blocks API

Engine Internals

  • Dice Engine — how DamageRoll and the primary-die rules work, plus the extension points for new content
  • Rules System — how data-driven rules attached to items modify actors during data prep, and what's required to make a new rule type work in the Rules Builder UI

Released under the MIT License.