Rules Reference: Conditions
Condition rules interact with the condition system, for example by making a character immune to a condition entirely.
Shared fields
Every rule also has a Label, Identifier, Condition, Priority, a Disabled toggle, and a Suppress activation card setting. Those are explained once in Rules Builder Basics.
Condition Immunity
Make the actor immune to one or more named conditions.
| Field | What it does | Options | Default |
|---|---|---|---|
| Immune to | The actor is fully immune to these conditions and cannot be affected by them. | List | None |
Example: Stoneborn ancestry. Creatures carved from living rock can't be poisoned.
- Label →
Stoneborn: poison immunity - Immune to →
poisoned
While the ancestry is on the character, attempts to apply the listed conditions are blocked automatically. Add more entries to the list for broader immunity.